{"created":"2023-06-20T14:06:50.826341+00:00","id":1212,"links":{},"metadata":{"_buckets":{"deposit":"41c630dd-a7b1-460b-9488-d5c4273366f2"},"_deposit":{"created_by":10,"id":"1212","owners":[10],"pid":{"revision_id":0,"type":"depid","value":"1212"},"status":"published"},"_oai":{"id":"oai:naragakuen.repo.nii.ac.jp:00001212","sets":["1:385"]},"author_link":["1664","1662","1663"],"item_10002_biblio_info_7":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2016-09-30","bibliographicIssueDateType":"Issued"},"bibliographicPageEnd":"12","bibliographicPageStart":"1","bibliographicVolumeNumber":"5","bibliographic_titles":[{"bibliographic_title":"奈良学園大学紀要"},{"bibliographic_title":"Bulletin of Naragakuen University","bibliographic_titleLang":"en"}]}]},"item_10002_description_5":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":"我が国においては、以前より、児童生徒の学習意欲および自己評価の低迷が指摘され、いわゆる「やる気のなさ」が問題視されている。しかし、筆者が複数の小学校で行った児童からの聞き取り結果を、古典的動機づけ理論および近年の無意識研究の成果に照らして鑑みると、彼らの状況は「やる気はある、しかし取り組めない」と評価する方が妥当であると考えられる。そこで、無意識主の行動決定モデルのもと、意識、無意識両方に働きかけ、児童らが既に持っている学習意欲を抑え込まれた状態から解放し、行動へと繋がりやすくすることを目的に、学習ゲーム体験を軸とした一連のワークショップをデザインし、これを「やる気解放指向アプローチ」と名付けた。このアプローチを児童(小学4、5年生140人)に試みた結果、アンケートにおいて82.9%の児童に勉強観・自己評価の前向きな変化が見られ、48.6%の児童が、以前よりも勉強を頑張れるようになったと回答した。これらの結果は、やる気解放指向アプローチの有効性、およびその実施のためのツールとしての学習ゲームの有用性を示唆している。","subitem_description_type":"Abstract"}]},"item_10002_publisher_8":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"奈良学園大学"}]},"item_10002_source_id_9":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-918X","subitem_source_identifier_type":"ISSN"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"池田, 俊明"},{"creatorName":"イケダ, トシアキ","creatorNameLang":"ja-Kana"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"杵崎, のり子"},{"creatorName":"キネザキ, ノリコ","creatorNameLang":"ja-Kana"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Ikeda, Toshiaki","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2016-10-07"}],"displaytype":"detail","filename":"紀要01_池田俊明氏ほか.pdf","filesize":[{"value":"3.8 MB"}],"format":"application/pdf","licensetype":"license_note","mimetype":"application/pdf","url":{"label":"本文PDF","url":"https://naragakuen.repo.nii.ac.jp/record/1212/files/紀要01_池田俊明氏ほか.pdf"},"version_id":"173553eb-3ce5-48c1-8fff-0d67f73b9739"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"学習意欲","subitem_subject_scheme":"Other"},{"subitem_subject":"やる気","subitem_subject_scheme":"Other"},{"subitem_subject":"無意識","subitem_subject_scheme":"Other"},{"subitem_subject":"行動変化","subitem_subject_scheme":"Other"},{"subitem_subject":"ゲーム","subitem_subject_scheme":"Other"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"学習とやる気、ゲームー抑えられたやる気を解放する学習へのアプローチ","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"学習とやる気、ゲームー抑えられたやる気を解放する学習へのアプローチ"},{"subitem_title":"Learning,Motivation,and Games:An approach to release the suppressed motivation for learning","subitem_title_language":"en"}]},"item_type_id":"10002","owner":"10","path":["385"],"pubdate":{"attribute_name":"公開日","attribute_value":"2016-10-07"},"publish_date":"2016-10-07","publish_status":"0","recid":"1212","relation_version_is_last":true,"title":["学習とやる気、ゲームー抑えられたやる気を解放する学習へのアプローチ"],"weko_creator_id":"10","weko_shared_id":-1},"updated":"2023-06-20T14:57:40.576251+00:00"}